#include <string>
#include <vector>
#include "IMenu.h"
#pragma once

class PlayMenu01: public IMenu{
	public:
		PlayMenu01(IMenu *FM);
		~PlayMenu01();
		bool process();
		std::string GetMyName();
		std::string GetChildName(int k);
		int GetItem();
		int GetDemoValue();
		void Reset();
		void SetValue(int sv);
	private:
		int item = 3;
		std::string Myname = "Play Menu 01";
		std::vector<std::string> Name;
		int DemoValue = 0;
		IMenu **NextMenu;
		IMenu *FatherMenu;
};
